The score a student should earn per Blueberry session.
Experience points are part of the game's point system representing the reward a student gets from practicing. They are earned by performing certain actions, such as answering correctly.
A level indicates the score a student has achieved throughout the game.
To level up, you must reach the indicated score within the bar of the following format: accumulated rays at map level / rays needed to reach the next level.
You are traveling with your guide, Blueberro. Unexpectedly, your ship begins to lose altitude, and you crash down! After a forced landing, you realize your ship has shattered.
Moreover, you find something is wrong on the welcoming planet, named Pi: its energy has been stolen! Your mission is to help the inhabitants recharge the batteries and restore the planet's vital energy. In gratitude for your help, the inhabitants will assist you in finding and collecting the lost pieces of your ship.
Initially, you'll see different buildings; you can access and start performing activities in the activated buildings.